Raw notes: Gamification summit 2011
I attended the Gamification Summit 2011 a couple of weeks ago in San Francisco. I couldn’t stay through the whole thing because of a couple of things that came up, but I enjoyed what I could attend. Summary: The goal was to try and put some structure around gaming design and techniques, and review techniques, applications, successes and failures. Some interesting, and not-very-interesting, insights from practitioners. Great afternoon keynote by Jane McGonigal about trying to understand what makes a great game (going beyond obvious gaming tactics) - i.e. “Can we replicate the spirit of game, not just the technique?” Panel on Gamification in the Real World: Location, Commerce and User Experience: Well-moderated by Jenn Van Grove Blake Scholl, CEO, Kima Labs (Barcode Hero) A game layer is the face of our reputation system. Expert status is the motivation to share more and get more reputations What’s the usage like? Very few people actually capture their opinions and recommendations. We...