After Jane McGonigal 's talk at the gamification conference , I had the same thought that I had as I was reading Tim Ferriss' 4-hour work week earlier today. Some observations from these sources, general self-help lore, and logic: Eustress (the opposite of distress) is a good thing. Its the "good" stress that you experience during gaming that makes you focussed, motivated, alert, determined, persistent etc.. The more often you can get yourself in this state (especially while doing things in the real world that have an impact on your own life) the better. One of the reasons (only one, mind you) we're able to do so well in this state is that we're less scared of the consequences of failure in a game and so more willing to be...well.. heroic. In life, we tend to over-estimate the negative consequences of taking risks or deferring tasks or doing anything unconventional, which leads to stress and makes us less likely to get to "hero" situations. So som