About users and the tools to influence them
I found this great preso on "Seductive Interactions" over at NoteandPoint.
The style is great, and so is a lot of the content. The preso reminds us about the basic tendencies of users (Slide 71) e.g.,
- users are curious
- users are lazy
- users like to be guided
- users respond to organization
- ...etc etc.
It also talks about some basic psychological tools that designers have to influence their users (Slide 138) including
- social proof
- reciprocity
- imagery
- ...etc. etc.
The key is recognizing which of the tools you can use to influence human behavior to achieve the goals you have (Slide 140.)
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